Thursday, December 11, 2008

So beautiful I could cry

Nuevos mapas para Mirror´s Edge from Electronic Arts on Vimeo.

Now I have to get Mirror's Edge if only so that I can jump around a world that looks like that. Who says videogames need stories and plot and characterisation and voice acting and script writers and enemies and ludonarrative dissonance and asynchronous psychosomatic game mechanics? What they need is more blocks floating in space. That can be shot at or jumped on/off. Maybe even both...

Give us a world to move around in, a score to beat and the tools to do it. Like Mario Sunshine's abstract levels done by an artist exhibiting at the Tate Modern.

Thanks for pointing this out to me Wale!

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